Wednesday, November 13, 2019
Visual Arts and the Internet Essay -- Computers Media Technology Essay
Visual Arts and the Internet I have selected the area of visual arts to give examples of websites that I have found exploring the impact of new technologies. Artistââ¬â¢s influence from technology has allowed them the freedom to expand their mediums in which they work with, exhibit their work world wide, collaborate with other artists and discover new concepts with scientists. Artistsââ¬â¢ are always looking for something new and different, the best possible way to communicate their ideas. Cynthia Beth Rubin is an artist who is interested in how in all of us there are embedded cultural traditions merging and colliding. She feels she has benefited from new technology, ââ¬Å"New technology has expanded my visual vocabulary, and all of my work, both video and still imagery, is now produced through the computerâ⬠¦echoing the ambiguity of memory, the computer is the instrument for allowing some images to sing, some to come forward as clear images, others to fall back into barely representational dreams of textures and colours.â⬠(http://www.cbrubin.net/statement.html) Artists are experimenting with using arising technology in an original way. Working with new media and collaborating with other artists. David Galbraith and Teresa Seemann ââ¬Å"â⬠¦have developed an interplay between their work in the visual arts, experimental music, and performance. Using the model of collaborations, links, and connections found in electronic and experimental music, the exhibition examines how increased accessibility to advanced technology is directly influencing the content and context of contemporary art and cultureâ⬠¦ increased access to advanced technology has allowed artists to experience a "do-it-yourself" freedom and to embrace cultural production that is not... ...ve/issuethmbs/newsletters/MayJune97/article2.html Exhibition History, retrieved September 13th, 2004, from http://www.newmuseum.org/more_exh_waveform.php Extra Ear ââ¬â à ¼ Scale, the Tissue Culture & Art in Collaboration with Stelarc, retrieved September 13th, 2004, from http://www.tca.uwa.edu.au/extra/extra_ear.html Landscape, Earth, Body, Being, Space and Time in the Immersive Virtual Environments Osmose and Ephà ©mà ¨re, Women, Art, and Technology, Malloy, J. ed. London, England: The MIT Press (2003), pp. 322-337, illus, retrieved September 14th, 2004, from http://www.immersence.com/ Ten Dreams of Technology, Dietz, S. published in Leonardo, Vol. 35 Number 5 (2002) pp. 509-513, retrieved September 14th, 2004, from http://www.immersence.com/index.html à ¼ Scale ear, retrieved September 13th, 2004, from http://www.sterlarc.va.com.au/quarterear/index.html
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